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If a player is not able to set aside any valid dice, all points are lost.\u003c\/p\u003e\u003cp\u003eIf a player rolls four or more skulls on his first roll, he heads to Skull Island for the turn, setting aside those skulls and continuing to roll as long as he sets aside at least one skull each time. Once he stops, all other players lose 100 points for each skull showing.\u003c\/p\u003e\u003cp\u003eBefore a player starts to roll for his turn, however, he draws a card from the pirate deck, which affects what's possible on that turn: He might score double for the treasure he collects, or need to roll sabers to fight off other pirates, or receive a free diamond or gold coin, or be able to score treasure even if he collect three skulls.\u003c\/p\u003e\u003cp\u003eOnce a player reaches 6,000 points, all other players take one final turn, then the player with the most points wins.\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0578\/0717\/files\/Age_icon.png?v=1516673454\"\u003e 8 +    \u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0578\/0717\/files\/Timer_icon.png?v=1516673454\"\u003e 30 min    \u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0578\/0717\/files\/Players_icon.png?v=1516673454\"\u003e 2-5 player(s)\u003c\/p\u003e","published_at":"2026-10-29T19:19:53-04:00","created_at":"2026-10-29T19:19:52-04:00","vendor":"Kikigagne?","type":"Jeu","tags":["BGG_Cat_Combat","BGG_Cat_Dés","BGG_Cat_Pirates","BGG_Mec_Collection de séries","BGG_Mec_Course","BGG_Mec_Jeu à score et remise à zéro","BGG_Mec_Lancer de dés","BGG_Mec_Presse ta chance","BGG_Mec_Relance et blocage de dés","BGG_Mec_Résolution par icônes de dé","Catégories_Dés","Dist_Ilo307","Durée_ 20 à 30 min","Durée_ 30 min","Joueur(s)_ 2 joueurs","Joueur(s)_ 3 joueurs","Joueur(s)_ 4 joueurs","Joueur(s)_ 5 joueurs","Langue_Anglais","Prix_ Moins de 20$","Précommande","Type_Jeu","Âge_ 8+"],"price":1899,"price_min":1899,"price_max":1899,"available":true,"price_varies":false,"compare_at_price":0,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":67964959850579,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"KIKI-DICEY-021","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Dicey Waters (EN)","public_title":null,"options":["Default Title"],"price":1899,"weight":0,"compare_at_price":0,"inventory_quantity":0,"inventory_management":"shopify","inventory_policy":"continue","barcode":"627581810875","requires_selling_plan":false,"selling_plan_allocations":[],"quantity_rule":{"min":1,"max":null,"increment":1}}],"images":["\/\/www.infinijeux.com\/cdn\/shop\/files\/KIKI-DICEY-021B.png?v=1793315995","\/\/www.infinijeux.com\/cdn\/shop\/files\/KIKI-DICEY-021D.png?v=1793315995"],"featured_image":"\/\/www.infinijeux.com\/cdn\/shop\/files\/KIKI-DICEY-021B.png?v=1793315995","options":["Title"],"media":[{"alt":"Dicey Waters (EN)","id":46632262631507,"position":1,"preview_image":{"aspect_ratio":1.0,"height":600,"width":600,"src":"\/\/www.infinijeux.com\/cdn\/shop\/files\/KIKI-DICEY-021B.png?v=1793315995"},"aspect_ratio":1.0,"height":600,"media_type":"image","src":"\/\/www.infinijeux.com\/cdn\/shop\/files\/KIKI-DICEY-021B.png?v=1793315995","width":600},{"alt":"Dicey Waters (EN)","id":46632262664275,"position":2,"preview_image":{"aspect_ratio":1.0,"height":600,"width":600,"src":"\/\/www.infinijeux.com\/cdn\/shop\/files\/KIKI-DICEY-021D.png?v=1793315995"},"aspect_ratio":1.0,"height":600,"media_type":"image","src":"\/\/www.infinijeux.com\/cdn\/shop\/files\/KIKI-DICEY-021D.png?v=1793315995","width":600}],"requires_selling_plan":false,"selling_plan_groups":[],"content":"\u003ch2\u003eDicey Waters (EN)\u003c\/h2\u003e\u003cp\u003eAt the start of a turn, the active player rolls the eight special dice. He must set aside any skulls rolled, and his turn ends immediately with no score if he rolls a third skull. The player is free to set aside any number of other dice, rerolling the rest. He may continue to do this until the skulls get him or he stops. He then scores for dice combinations, with a three-of-a-kind earning 100 points, a four-of-a-kind 200 points, and so on all the way up to an eight-of-a-kind earning 4,000 points. Each gold or diamond showing is worth 100 points on its own. A player earns a 500 point bonus if all eight dice score. If a player is not able to set aside any valid dice, all points are lost.\u003c\/p\u003e\u003cp\u003eIf a player rolls four or more skulls on his first roll, he heads to Skull Island for the turn, setting aside those skulls and continuing to roll as long as he sets aside at least one skull each time. Once he stops, all other players lose 100 points for each skull showing.\u003c\/p\u003e\u003cp\u003eBefore a player starts to roll for his turn, however, he draws a card from the pirate deck, which affects what's possible on that turn: He might score double for the treasure he collects, or need to roll sabers to fight off other pirates, or receive a free diamond or gold coin, or be able to score treasure even if he collect three skulls.\u003c\/p\u003e\u003cp\u003eOnce a player reaches 6,000 points, all other players take one final turn, then the player with the most points wins.\u003c\/p\u003e\u003cp\u003e\u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0578\/0717\/files\/Age_icon.png?v=1516673454\"\u003e 8 +    \u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0578\/0717\/files\/Timer_icon.png?v=1516673454\"\u003e 30 min    \u003cimg alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0578\/0717\/files\/Players_icon.png?v=1516673454\"\u003e 2-5 player(s)\u003c\/p\u003e"}

Dicey Waters (EN)

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Dicey Waters (EN)

At the start of a turn, the active player rolls the eight special dice. He must set aside any skulls rolled, and his turn ends immediately with no score if he rolls a third skull. The player is free to set aside any number of other dice, rerolling the rest. He may continue to do this until the skulls get him or he stops. He then scores for dice combinations, with a three-of-a-kind earning 100 points, a four-of-a-kind 200 points, and so on all the way up to an eight-of-a-kind earning 4,000 points. Each gold or diamond showing is worth 100 points on its own. A player earns a 500 point bonus if all eight dice score. If a player is not able to set aside any valid dice, all points are lost.

If a player rolls four or more skulls on his first roll, he heads to Skull Island for the turn, setting aside those skulls and continuing to roll as long as he sets aside at least one skull each time. Once he stops, all other players lose 100 points for each skull showing.

Before a player starts to roll for his turn, however, he draws a card from the pirate deck, which affects what's possible on that turn: He might score double for the treasure he collects, or need to roll sabers to fight off other pirates, or receive a free diamond or gold coin, or be able to score treasure even if he collect three skulls.

Once a player reaches 6,000 points, all other players take one final turn, then the player with the most points wins.

8 +     30 min     2-5 player(s)

       RULE


Éditeur: Kikigagne?
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